Origin
"VR can play a part in everything. It can be an interface for the differently abled. It can put you in your grandmother's kitchen standing next to a seemingly live her — watching her make your favorite recipe, or direct you through it. She could take you to a special place on your birthday, or have a reunion with humans and e-ghosts."
— Johnny Bettencourt
What It Is
VR as the experiential interface for Headstone's legacy data. Not nostalgia technology — presence across time. The dead aren't gone. They're elsewhere. VR closes the distance.
Use Cases
The Kitchen
Standing in your grandmother's kitchen. Watching her hands. Her voice explaining the recipe she never wrote down. The way she moves. Turning to show you something. Built from her LifeLine — voice recordings, video, stories, the recipe itself captured in her words.
The Special Place
She takes you to the place she loved most on earth. You stand there together on your birthday. Geography collapsed. Time collapsed.
The Reunion
Humans and e-ghosts in a shared VR space. A family gathering where the ones who've died are present — not as recordings playing on a screen, but as presences in the room. Interactable. Responsive. Built from their LifeLine data and AI representation.
The Recipe Guide
Step by step through her kitchen. Her voice guiding you. Her hands showing you. The knowledge that would have died with her — preserved and passed forward.
Accessibility Dimension
VR as interface means Headstone isn't constrained by physical limitation:
- Someone who can't travel walks the Camino de Santiago with their grandfather as guide
- The differently abled access their own legacy and others' in ways physical space denies them
- Age, mobility, geography — none of it limits presence
The Critical Distinction
This must be owned by families — not by a tech company charging subscription fees to visit your dead mother. The VR experiences are built on the individual's LifeLine data, governed by their smart contracts, belonging to their estate. No platform can revoke access. No company can delete grandmother.
Technical Foundation
- Built on LifeLine data: voice, video, photos, written words, behavioral patterns
- AI reconstruction of presence from rich data profiles
- Explicit consent required for virtual self creation (flagged in LifeLine data model)
- Decentralized storage ensures permanence — survives any company's failure
- Works across VR platforms — not locked to any single headset ecosystem